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亚洲游戏集团-因为王者荣耀,腾讯突然赔了140亿美元

 


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本文摘要:Tencent suffered a dramatic loss of $14 billion on the Hong Kong stock exchange Tuesday after heavy-handed criticism from People’s Daily, which slammed the company’s hugely popular online game “King of Glory” as being “poison” to young people.在人民日报对腾讯官方接到苛刻斥责,猛烈指责其轰华声在线泛舟“王者荣耀”为年青人的“慢性毒药”后,腾讯官方于周二在香港交易所遭受了140亿美金的高额损失。

Tencent suffered a dramatic loss of $14 billion on the Hong Kong stock exchange Tuesday after heavy-handed criticism from People’s Daily, which slammed the company’s hugely popular online game “King of Glory” as being “poison” to young people.在人民日报对腾讯官方接到苛刻斥责,猛烈指责其轰华声在线泛舟“王者荣耀”为年青人的“慢性毒药”后,腾讯官方于周二在香港交易所遭受了140亿美金的高额损失。The People’s Daily online edition posted its condemnation of “King of Glory” twice on Tuesday. The result was a 4.1% fall in Tencent’s share price to HK$269.20 ($34.48) when the market closed, a loss in value of HK$109 billion. The loss fueled a 1.5% drop in the Hang Seng Index as a whole.人民日报网路版于周二2次出文斥责“王者荣耀”。結果导致腾讯股价狂跌4.1%,收市时股票价格跌至至269.20港币(34.48美元),总市值损失了1090万人次。

该损失促使恒指总体狂跌1.5%。“King of Glory” is a multi-player online battle game owned by Tencent Games. It boasts more than 80 million users, according to the People’s Daily.“王者荣耀”是腾讯官方游戏开售的多游戏玩家对战网游。

亚洲游戏集团

据人民日报报道,这款游戏具有8000多万元客户。The newspaper criticized the game for spreading negative messages and energy, “ruining the lives” of players, particularly young people born after 2000, who account for 20% of the players.人民日报斥责该游戏散布负面消息和负面情绪,“防碍了游戏玩家的日常生活”,尤其是零零后,而在这里款游戏的游戏玩家中,零零后占来到20%。“First, the game’s content is a twist of values and historical views. Second, young people’s minds and bodies are consumed by their indulgence in the game,” the People’s Daily wrote on its website. “From the government’s perspective, we need innovation, but we have greater needs for monitoring.”“最先,这款游戏的內容形变了价值观念和历史观;第二,年青人因沉溺于游戏,精神和人体被过多耗费,”人民日报在网址上提到。“从政府部门的视角而言,大家务必艺术创意,但大家更为务必管控。

”Tencent hit back in a Weibo post quoting “King of Glory” producer Li Min, who insisted that the game’s design fully complied with government requirements. “Just like other forms of entertainment, games can be part of our normal daily lives. They are not opium for our minds,” Li wrote.腾讯官方在微博上提及了“王者荣耀”制片人李旻得话答复进行反击,李旻竭力认为,这款游戏的设计方案符合实际政府部门要求。“如同别的方式的休闲活动,游戏能够是大家生活起居中的一部分。他们并不是精神大烟,”李旻写到。


本文关键词:亚洲游戏集团

本文来源:亚洲游戏集团-www.pparevolution.com